Rock Paper Scissor
Tic Tac Toe
Where Every Move Changes The Board
The simplicity of Tic Tac Toe. The strategy of Chess. The chaos of Rock Paper Scissors.
Tic Tac Toe Is Broken. We Fixed It.
Meet the patent-pending board game that combines childhood nostalgia of TicTacToe with the thinking required in Chess. Stack, move, and outmaneuver your opponent in a game where the board never stays the same. For example, if your opponent places a Rock chip onto the gameboard you can cover it with a Paper chip to stop the opponent’s strategy.
Everything You Know, Flipped.
Traditional TicTacToe is one dimensional. We’ve added vertical depth and tactical movement to the 3-in-a-row traditional TicTacToe classic.
Two Levels. Infinite Strategy.
As the game starts, players will take turns placing their chips onto the Tic Tac Toe gameboard, trying to get 3 matching rock paper or scissor chips in a row, until 9 chips have been played filling up the first level of the tic tac toe grid.

Then players start stacking their unplayed chips from inventory onto chips already on the gameboard using Rock Paper Scissor stacking rules. Rock must stack onto a Scissor. Paper must stack onto a Rock. Scissors must stack onto a Paper.
Once all 9 board squares are filled on the TicTacToe gameboard grid, players can continue stacking chips from inventory onto other chips already on the board, or players can choose to start moving their chips between board positions using Chess Move rules.

In Level 2 gameplay mode, the game is played as a TicTacToe Rock Paper Scissor Chess game, wherein stacking chips from inventory is still permitted and, additionally, game pieces already positioned on the board are movable between board positions subject to predefined Chess Move Rules.

Players must follow 2 rules: Rock Paper Scissor hierarchical stacking rules of moved chips, and Chess-inspired movement rules when moving chips between board positions to a new stacking position.
Level 1
Level 2
Soft Wins: 3 of the same chip in a row. Careful—these can be canceled if your opponent stacks on top of you using a Chess Move of a chip already on the board. Moves from inventory cannot cancel a soft win.
Hard Wins (The RPS Row) : A Rock, Paper, and Scissor row in order. These are permanent and cannot be canceled. These RPS rows always win the game.
Introducing A New Game
The Vision
Gary's Ideas was created to make classic games worth playing again.

We spent years refining this one, simple enough for kids to pick up, deep enough to keep serious players thinking. A physical board game you'll actually want to keep on the shelf.
Don’t miss your opportunity to be part of this revolutionary new game!
Secure your limited-edition physical set and the digital edition at the 40% launch discount.